There’s More than One Way to Skin a Game: Templating Game-Based Learning

Authors

DOI:

https://doi.org/10.34190/ecgbl.18.1.3012

Keywords:

Academic Game Development, Educational Games, Edutainment, Game Development Process, Game-Based Learning (GBL)

Abstract

This work in progress paper documents our experiences in academic game development as we shifted from custom-built game designs to a templating approach that could more economically adapt our games to meet the needs of different disciplines. We assess our previous games content and structure for its suitability to fit such an approach and start developing a framework for our future work within our specific constraints.

Author Biographies

Edward Morrell, Aalto University

Edward Morrell is a doctoral researcher and game design teacher at Aalto University, exploring experimental, theoretical and fictional forms of games and art. He develops educational games as a member of the Aalto Online Learning - Online Hybrid Lab. His research has been published in venues such as DIGRA and FDG.

Ville Kankainen, Aalto University

Ville Kankainen is a game scholar and designer, currently employed in Aalto Online Learning – Online Hybrid Lab. He has published over 20 peer-reviewed articles on game experiences and design, and aims to defence his dissertation on hybrid play in tabletop games for Tampere University by the end of 2024.

Annakaisa Kultima

Annakaisa Kultima is a game scholar at Aalto University, whose research includes game development cultures, creativity and industry trends. Her doctoral dissertation on Game Design Praxiology examined our understanding of ‘games as created’ and her research group at Aalto continues advancing critical perspectives and discussions between game scholars and practitioners.

Tomi Kauppinen

Tomi Kauppinen, head of Aalto Online Learning—Online Hybrid Lab at Aalto University, merges cognitive systems, AI, visual storytelling, and immersive reality to redefine learning. Tomi hosts Cloud Reachers podcast, writes academic works and speculative fiction, and enjoys sports, photography, and philosophical explorations aimed at crafting a more human future.

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Published

2024-10-16