Digital Technological Solutions in Knowledge Transfer in Higher Education
DOI:
https://doi.org/10.34190/eckm.25.1.2379Keywords:
Higher Education, education, knowledge, digital approach, digital native, learning environmentAbstract
In a world of constant change and ongoing technological globalization, the challenges facing education are multidimensional. The modern generation of the academic community, especially technical universities, is increasingly demanding in terms of teaching materials: they expect dynamism, a digital approach and very good visual quality. The knowledge provided to them should be presented in an engaging way and using the latest technologies. The world in which society functions, especially young people, is described as a nanosecond culture, i.e. one in which everything is expected to be available immediately. Education has been digitized. Remote learning forced a change in the way knowledge was transferred. Classes and the method of transmitting knowledge should be adjusted to current requirements and the surrounding reality, which will be attractive, immersive and motivating for further learning for students. Traditional ways of education are no longer sufficient to meet society's complex expectations as people often change careers, seek new educational opportunities, and have difficulty coping with life, work, and competing for educational demands. The article is an attempt to answer the question: what digital methods and tools are used by students in the process of acquiring knowledge. Which of them are the most effective? The CAWI method was used for research. The respondents were full-time and part-time students of the first cycle (bachelor's/engineer's studies) and the second cycle (supplementary master's studies). The time scope of the analysis covers the period from November 2023 to December 2023. A survey was carried out with the participation of 245 student representatives.
Downloads
Published
Issue
Section
License
Copyright (c) 2024 European Conference on Knowledge Management
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.