Impact of Tacit Knowledge on Management Students by Experiential Learning Using Business Games

Authors

  • Silviu Mihail Tita Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration
  • Ana Maria Bercu Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration
  • Carmen Tita Gheorghe Asachi Technical University of Iasi, Faculty of Industrial Design and Business Management
  • Andrei Ștefan Neștian Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration

DOI:

https://doi.org/10.34190/eckm.27.2.5053

Keywords:

Knowledge, Explicit knowledge, Tacit knowledge, Transfer, Experiential learning

Abstract

The purpose of this article is to observe how explicit knowledge acquired in a Management program is applied in an experiential learning exercise through the study of a business game. We are interested in identifying and analysing their perception of how students' explicit knowledge can be transformed into tacit knowledge through a simulated competitive environment and whether they consider this form of learning useful for developing managerial skills. The research is a replication of research conducted last year on another group of students, and we want to compare whether there are changes in perceptions regarding the accumulation of tacit knowledge between two generations of students (2025 vs 2026). Applying Kolb's learning cycle in such a context allows the study of different learning behaviours and the discovery of practical aspects that can allow the accumulation of a high volume of tacit awareness in an educational context in which technology generates the behaviour of rejecting classic forms of explicit knowledge transfer, students prefer role-playing games, games such as printable games, etc.

Author Biographies

Silviu Mihail Tita, Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration

Silviu Mihail Tiţă is a professor at Alexandru Ioan Cuza University of Iași, Faculty of Economics and Business Administration, interested in the quantitative side of the management field, conducting research in the field of performance management, the use of artificial intelligence in management processes, knowledge management and experiential learning through business games.

Ana Maria Bercu, Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration

Ana-Maria Bercu is Full Professor at the "Alexandru Ioan Cuza" University of Iași, Romania, and Jean Monnet Chair holder. Her research focuses on public management and policy, human resource management, and EU governance. She was a Fulbright Scholar at the University of Illinois Chicago (2022).

Carmen Tita, Gheorghe Asachi Technical University of Iasi, Faculty of Industrial Design and Business Management

Carmen Tita is a lecturer at the Gheorghe Asachi Technical University of Iasi, Faculty of Industrial Design and Business Management, she carries out teaching activities in graphics and computer-aided technological design disciplines, conducting research on how students perceive this applied training.

Andrei Ștefan Neștian, Alexandru Ioan Cuza University of Iasi, Faculty of Economics and Business Administration

Prof. Dr. Andrei Ștefan Neștian has published in the area of Knowledge management, Human Resource Management and Performance Management. As teacher, he lectures in Human Resource Management, Competency and talent management, Quality Management and Organizational performance. He also has 19 years of experience as a management consultant and trainer

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Published

2026-08-25