SOL977: Ingenious Revival – A Martian Simulation Game for STEM Engagement and Space Education

Authors

  • Irini Sotiriadou Hellenic Open University
  • Vasilis Zafeiropoulos Hellenic Open University
  • Dimitris Kalles Hellenic Open University
  • Theophanis Orphanoudakis Hellenic Open University

DOI:

https://doi.org/10.34190/ecgbl.19.2.3911

Keywords:

Educational technology, Immersive learning, Simulation-Based education, STEM engagement, Experiential learning

Abstract

Interactive simulations and immersive environments offer a powerful means of enhancing education by replicating real-world challenges in virtual settings. In the context of space exploration, these tools provide learners with opportunities to engage in mission-relevant tasks, fostering exploration, problem-solving and experimentation. This paper presents SOL977: Ingenious Revival, a simulation-based game developed with the Unity game engine and 3D modeling tools such as Blender. The Martian environment is constructed using, among other sources, high-resolution Digital Terrain Models (DTMs) of Mars to support realism and immersion. The simulation places players in the role of a field technician responsible for restoring the functionality of NASA’s Ingenuity drone after it sustains damage. The main goal is to replace a broken rotor blade in order to restore the vehicle’s flight capability. This scenario is inspired by a real malfunction that occurred on Mars in January 2024. The player interacts with mechanical and electronic components by carrying out realistic maintenance procedures. They complete a series of mission-specific tasks including terrain navigation and equipment repairs within a simulated Martian environment. The repair process reflects authentic workflows with each action needing to be carried out in a specific order and under defined conditions. The player must use the right tools, follow written procedures and demonstrate a high level of attention to detail. This structure supports the development of critical thinking, problem-solving abilities and technical reasoning within a STEM-focused educational context. Preliminary evaluation that was conducted with high school students suggested that the game increased motivation, deepened conceptual understanding of STEM subjects and promoted interest in space-related careers. This project highlights the educational potential of interactive simulations to bridge theoretical knowledge with hands-on problem-solving, supporting more meaningful and applied STEM learning. It also demonstrates the transformative potential of interactive simulations in STEM education, bridging the gap between theoretical knowledge and practical experience. It finally showcases how simulation-based games can engage students and foster a deeper understanding of complex concepts, while also sparking interest in space exploration and technical careers.

Author Biographies

Irini Sotiriadou, Hellenic Open University

Irini Sotiriadou is an avionics technician in the Cyprus Air Force and graduated first in her class in Computer Science (2024) from the Hellenic Open University. Her thesis focused on the development of SOL977: Ingenious Revival, an educational simulation game exploring themes of space exploration and human–machine interaction.

Vasilis Zafeiropoulos, Hellenic Open University

Vasilis Zafeiropoulos works as an AI/HCI researcher at Hellenic Open University (HOU) and as an adjunct lecturer in HOU's Data Science and Machine Learning (DAMA) postgraduate program. He is the creator of HOU's virtual biology lab, Onlabs (http://onlabs.eap.gr/).

Dimitris Kalles, Hellenic Open University

Dimitris Kalles is a Professor on Artificial Intelligence with the Hellenic Open University and Director of the undergraduate study programme “Informatics” and of the postgraduate study programme “Data Science and Machine Learning”. He has been involved in several projects on the development of educational material and in the implementation of infrastructures for e-learning. He has served as Chairperson and Secretary General of the Hellenic Society for Artificial Intelligence.

Theophanis Orphanoudakis, Hellenic Open University

Theofanis Orphanoudakis received his Dipl-Ing. degree in Electrical and Computer Engineering in 1995 and the Ph.D. in Telecommunications in 1998, both from the National Technical University of Athens. Ηe is a Professor, in the Department of Sciences & Technology of the Hellenic Open University and director of the Digital Systems and Media Computing Lab.

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Published

2025-09-26