Media at a Crossroads: Where Streaming, Games, Culture and Learning Meet

Authors

  • Laura Vawter Rostock University

DOI:

https://doi.org/10.34190/ecgbl.18.1.2861

Keywords:

Game-based Learning,, Knowledge Transference,, Knowledge Construction,, Conversation Analysis,, Cognitive Apprenticeship,, Stream,, Twitch.

Abstract

This article investigates instances of knowledge transference and construction in game-centred interactions. It combines computer science and linguistic research techniques to analyse instances of learning in streamed interactions. It identifies instances of knowledge transference and construction in chat interactions, streamer-chat interactions, and streamer-player interactions. The argument is presented that with a combined linguistic and game-based learning analysis technique instances of learning can be holistically explored and identified.

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Published

2024-10-07